Skip to content

Importing Geometry

FocuZ imports both 2D art and full 3D models. 3D models are sliced into layers for depth-aware marking.

Supported formats

Kind Formats Notes
2D vector SVG, DXF, AI Lines/curves to mark or fill.
3D solid STEP / STP True solids (via the built-in 3D engine).
3D mesh STL, OBJ, 3MF Triangle meshes.
Images common raster formats For reference/placement.

Importing 2D art

Add a 2D Import action (or drag a file onto the canvas) and choose your file.

  • Multi-layer files — if the file has multiple layers, FocuZ asks whether to flatten them into one or keep them separate.
  • Registration point — choose the reference point used to position the art (a 9-point grid for 2D).
  • Position / Size / Rotation — place and scale the art on the canvas; link or unlink X/Y scaling.
  • Border — optionally load a closed path as a clipping boundary so marks stay within it.

TODO screenshot: 2D import on the canvas with placement controls

Fills need closed paths

A fill can only fill a closed shape. If a fill looks empty, the path probably isn't closed — check it in your design tool, or adjust the closed-path tolerance in Hardware & Device Setup.

Importing 3D models (slicing)

Add a 3D Slice action and import a STEP/STP or mesh file. FocuZ switches to the 3D canvas and slices the model into layers for marking.

  • Registration — position the model in the work area (a 27-point grid for 3D).
  • Sizing & Z position — scale the model and set where it sits along Z.
  • Fill-Through — whether the bottom slice is marked.
  • The slice count follows the model's depth and your settings.

How slices are marked (Z order, per-slice sublayers) is covered in Marking & Tracing.

Tips

  • Check units/scale on import — confirm the imported size on the canvas grid before marking.
  • Re-importing the same file is supported; FocuZ can relink originals when you reopen a project (see Projects & Files).

See also